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Playable Ads Best Practices: Design Ads That Convert

Our first playable ad took six weeks to build. We hired a specialist agency. We paid $15,000 for production. It looked beautiful. And it converted at 0.3%โ€”worse than our static images.

Our second playable took three days and cost us nothing. We built it in-house using a simple template. It was ugly. But it converted at 2.8%โ€”nearly 10x better than our premium creative.

That experience destroyed everything I thought I knew about playable ads. The lesson: playables aren't about production value. They're about letting users feel something real in 15 seconds.

3-5x
Higher CTR vs static ads
40%
Better retention D7
25%
Lower CPI

What Are Playable Ads?

Playable ads are interactive ad units that let users engage with a simplified version of your app or game. They typically last 15-60 seconds and end with a call-to-action to download the full app.

Key Elements of High-Converting Playables

1. Instant Engagement

Users should be interacting within 2-3 seconds. Skip lengthy intros and get straight to the action. The first interaction should be simple and intuitiveโ€”tap, swipe, or drag.

2. Clear Instructions

Use visual cues like animated fingers, arrows, or highlight effects to show users what to do. Text instructions should be minimalโ€”3 words maximum.

3. Achievable Goals

Design gameplay that users can succeed at. The goal isn't to challenge themโ€”it's to make them feel successful and want more. Let them win within the ad experience.

The 80% Rule

80% of users should be able to complete the playable successfully. If your failure rate is higher, simplify the mechanics. Frustration kills conversion.

4. Accurate Representation

The playable should represent actual gameplay. Misleading playables may drive installs but result in immediate uninstalls and negative reviews. Match expectations with reality.

5. Strategic Difficulty Curve

Start easy and gradually increase engagement:

Technical Best Practices

File Size Optimization

Keep playables under 5MB for optimal load times. Use sprite sheets, compressed audio, and efficient code. Every second of load time costs conversions.

Cross-Platform Compatibility

Sound Design

Design playables to work with sound off (most mobile users). Use visual feedback for all interactions. When sound is on, keep it subtle and satisfying.

End Card Optimization

The end card is where conversion happens. Optimize it with:

Testing and Iteration

Playables require constant testing:

  1. A/B test different mechanics
  2. Track completion rates by step
  3. Monitor post-install metrics (not just installs)
  4. Iterate based on data, not assumptions

Common Mistakes to Avoid

Conclusion

Playable ads are worth the investment in production. When done right, they deliver higher-quality users at lower CPIs. Focus on immediate engagement, achievable success, and accurate representation to maximize your playable ad performance.